![]() ![]() He placed so much love and care into the game. Something that’s quite impressive is that this game is the love child of Andrew Bado. I have listened to it while writing this article and I liked it so much that I decided to buy the whole soundtrack from Dan Roger’s Bandcamp I linked earlier. Not only does the game have amazing visuals and animations, the music is a jam. While the level design makes the school feel less like a school since you don’t see a lot of classrooms and weird architecture, the pixel art is so good-looking and well-designed that it doesn’t bother me at all. ![]() The game looks amazing, and the level design is well done for a Metroidvania game. I really liked running around this school with the amazing pixel art and animation. I really love shooting my fire spell around and leveling it up when I killed more enemies. So, you can play on the difficulty you enjoy. Or you have the harder difficulty, where you don’t have: warp chests, restart the room and the enemies hit harder. It also gives you the option to choose if you restart the room or start from the counsel room. You can play through this game with warp chests, that help you with your inventory and makes the game a bit easier. Now, there are two ways to play this game. But that’s anything but a negative, to be honest. The only thing that is different compared to your typical Metroidvania games is that there are no save rooms in this game. The responsive controls were so easy to learn that I was able to get the hang of the mechanics quite easily. ![]() I love exploring the school and trying to figure out which abilities I’m going to get to explore more of the castle. In extremely rough terms, this game is a giant fetch quest in a Metroidvania game.Īnd it’s a lot of fun. Now, what this game does special is that this game has also a focus on puzzle elements and a whole inventory mechanic. You explore large area’s where you learn new skills and abilities to help you on the way and discover secrets. If you don’t know what a Metroidvania game is, compare it to games like Monster Tale, Blossom Tales, Lenna’s Inception amongst others. This game almost plays like your typical Metroidvania game. While, yes, the setting and the atmosphere gives the story a lot of potential… I’m just extremely happy that it’s not bloated or is just filler to make the game longer. This isn’t such a big negative in my eyes. I’m not saying that the story is bad, it’s just that this game focuses more on the gameplay and it’s puzzles than the overall story. Usually, in these short games, I expect the story to grip me and focus more on telling a good story with interesting mechanics like Super Liminal or There Is No Game. This game takes around 5-ish hours to beat. It’s quite difficult to review the story of this game because this game is somewhat short. It sets up the arc of the game nicely without a lot of technobabble to pull you out of the experience. Overall, the writing in this game is good. There is no voice acting in this game, so the story is told through text boxes and the environment design. ![]() The sound of expulsion is beginning to improve as all types of spies hijack the school. And is there a better way to punish the unlucky first-grader than to prosecute her for an impossible job on the worst night of the year? Reproduce or exile Walpurgisnacht Brew. When she stayed up late to practice the magic of fire, for example tonight, but was instead assembled to confuse ancient rituals. Worst of all – Bell tends to be in the wrong place at worst. The teachers and staff are mean, I have few friends, and my grades are poor. But, the way the developers described the story is so good, I’m going to quote it here:īeing a student of mysterious art is a daunting task, doubly if you are Bell McFay – a freshman at the Hugmore Magic School. Usually, I write something myself to explain the story. ![]()
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